![]() ![]() The game's physics and speed are tied around 60 FPS, meaning slowdowns on lower end machines and speedups with high refresh-rate displays. ![]() ![]() Similarly to Sonic Adventure DX and its subsequent ports, the 2012 PC port of Sonic Adventure 2, as well as the Xbox 360 and PlayStation 3 versions, was based off the GameCube version, with the expanded multiplayer and Chao Karate content from Sonic Adventure 2: Battle being locked behind a separate DLC purchase. See TCRF for details and this video for cutscene-related changes. Despite being ported to newer hardware, it also has simplified fog, missing vertex and colored lighting, and some content that are changed or missing compared to the original Dreamcast version. The game was later ported to the GameCube in 2002 as Sonic Adventure 2: Battle as an updated version of the game, featuring an expanded multiplayer mode and readjusted gameplay elements. Eggman, and Rouge) with platforming, mech shooting, and treasure hunting Action Stages, all played in sequential order. Sonic Adventure 2 restructures and streamlines the gameplay elements from its predecessor, featuring "Team Hero" (Sonic, Tails, and Knuckles) and "Team Dark" (Shadow, Dr. It was also released during the 10th Anniversary of the Sonic the Hedgehog franchise. It is historically notable for being one of the last games released for the Dreamcast and the final first-party game to be developed by SEGA before becoming a third-party company after leaving the console market. The game was originally released in North America on June 18, 2001, and worldwide on Jfor the Dreamcast. Sonic Adventure 2 is a cartoon third-person platform game developed by Sonic Team and published by Sega, and was released for PC on November 9, 2012. 9.6 Planted Trees in the Chao Garden appear as saplings despite being fully grown.9.5 Launcher crashes when trying to start the game, No resolution options available.9.4 Run the game at screen refresh rate.9.3 Missing or broken graphical effects.9.2 Game freezing for few seconds randomly.9.1 Game crashes after the Sonic Team logo.8.4 Game freezes and hardlocks when trying to load a stage.8.1 Steam API Compatibility (Controllers).2.2 Skip company logos and intro cutscene.Updated LycanitesMobsComplete to 1.5.1i - Fixing bugs, as we used a old version :P Updated magicalcrops to 1.6.4_3.2. Disabled Kobold Thievery - Should increase performance Disabled Creative ThermalExpansion blocks to fix a exploit Updated SpecialMobs to 3.0 - Should make the pack more stable, and a little less tick hungry. 1.5.6: Updated MoreEnchantments to 1.6.4-1.1.2 - We used a early alpha build. 1.5.7: Updated JustAnotherSpawnerv0.13.6 - Should fix some monster water issues Updated EquivalentExchange3-1.6.4-0.1.142 - Bug fixes Thaumcraft Pech should now spawn in Magical Forest again. tin strongbox (: 1) to creative strongbox (: 0) - FIX: Crash caused by empty arrays - Remove translation in config file to fix issues when language is changed - FIX: Enchantment limit being 1 to big - FIX: Enchanted book not being placed in anvil gui correctly - FIX: Output stack not showing if the player did not have enough levels Updated DeadlyWorld 1.0.2 for MC 1.6.2 - The break speed of silverfish blocks is now modified to match that of the blocks they are imitating. Updated betterAnvil - 3.0.10 - FIX: Bug that caused non-repairable items to be 'repaired' when renaming, e.g.
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